| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148 | <!DOCTYPE HTML><html lang="en"><head>    <meta charset="utf-8">    <meta name="viewport"          content="width=device-width, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0, user-scalable=no"/>    <meta http-equiv="x-ua-compatible" content="IE=9">    <link href="http://netdna.bootstrapcdn.com/twitter-bootstrap/2.2.2/css/bootstrap-combined.min.css" rel="stylesheet">    <link href="http://twitter.github.com/bootstrap/assets/js/google-code-prettify/prettify.css" rel="stylesheet"/>    <link href="css/main.css" type="text/css" rel="stylesheet"/>    <script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.8.2/jquery.min.js"></script>    <script type="text/javascript"            src="https://google-code-prettify.googlecode.com/svn/loader/run_prettify.js"></script>    <script type="text/javascript" src="../jquery.touchSwipe.js"></script>    <script type="text/javascript" src="js/main.js"></script>    <title>touchSwipe</title>    <style>        #content {            height: 340px;            width: 500px;            overflow: hidden;            position: relative;            border: 1px solid black;        }        #imgs {            float: left;            display: inline;            padding: 0;            margin: 0;            width: 1510px;            transition-property: transform;            transition-duration: 0.5s;            transition-timing-function: ease-out;            /*apply a transform to kick in the hardware acceleration.  Without this, the first            time we add the transform you get odd rendering of the divs (half missing) */            transform: translate(0, 0);        }        #imgs img {            padding: 0;            margin: 0;            width: 500px;            height: 340px;            /*apply a transform to kick in the hardware acceleration.  Without this, the first            time we add the transform you get odd rendering of the divs (half missing) */            transform: translate(0, 0);        }    </style>    <script id='code_1'>        var IMG_WIDTH = 500;        var currentImg = 0;        var maxImages = 3;        var speed = 500;        var imgs;        var swipeOptions = {            triggerOnTouchEnd: true,            swipeStatus: swipeStatus,            allowPageScroll: "vertical",            threshold: 75        };        $(function () {            imgs = $("#imgs");            imgs.swipe(swipeOptions);        });        /**         * Catch each phase of the swipe.         * move : we drag the div         * cancel : we animate back to where we were         * end : we animate to the next image         */        function swipeStatus(event, phase, direction, distance) {            //If we are moving before swipe, and we are going L or R in X mode, or U or D in Y mode then drag.            if (phase == "move" && (direction == "left" || direction == "right")) {                var duration = 0;                if (direction == "left") {                    scrollImages((IMG_WIDTH * currentImg) + distance, duration);                } else if (direction == "right") {                    scrollImages((IMG_WIDTH * currentImg) - distance, duration);                }            } else if (phase == "cancel") {                scrollImages(IMG_WIDTH * currentImg, speed);            } else if (phase == "end") {                if (direction == "right") {                    previousImage();                } else if (direction == "left") {                    nextImage();                }            }        }        function previousImage() {            currentImg = Math.max(currentImg - 1, 0);            scrollImages(IMG_WIDTH * currentImg, speed);        }        function nextImage() {            currentImg = Math.min(currentImg + 1, maxImages - 1);            scrollImages(IMG_WIDTH * currentImg, speed);        }        /**         * Manually update the position of the imgs on drag         */        function scrollImages(distance, duration) {            imgs.css("transition-duration", (duration / 1000).toFixed(1) + "s");            //inverse the number we set in the css            var value = (distance < 0 ? "" : "-") + Math.abs(distance).toString();            imgs.css("transform", "translate(" + value + "px,0)");        }    </script></head><body><a href="https://github.com/mattbryson"><img style="position: absolute; top: 0; right: 0; border: 0;"                                             src="https://s3.amazonaws.com/github/ribbons/forkme_right_white_ffffff.png"                                             alt="Fork me on GitHub"></a><div class="container">    <p>Below is a very simple image gallery to demonstrate how to implement touchSwipe.<br/><br/>        Swipe the images below left and right. Swipe up and down will scroll the page. Uses HTML5        CSS to animate.</p>    <br/>    <div id="content">        <div id="imgs">            <img src="https://lh4.googleusercontent.com/_D9-nzLCi9qU/TNQ2hYNqQEI/AAAAAAAADtI/TcqCdc6N26A/s500/twick_pool_stairs~.jpg"/>            <img src="https://lh6.googleusercontent.com/_D9-nzLCi9qU/TNQ2gdP8JYI/AAAAAAAADtI/NU2WBbaXpgU/s500/twick_pool_stairsAndChanginRoom~.jpg"/>            <img src="https://lh4.googleusercontent.com/_D9-nzLCi9qU/TNQ2UWpqLgI/AAAAAAAADtI/-OG4z6RxHwA/s500/twick_pool_hall~.jpg"/>        </div>    </div></div></body></html>
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