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							- <!DOCTYPE HTML>
 
- <html>
 
-     <head>
 
-         <meta name="viewport" content="width=device-width, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0, user-scalable=no"/>
 
-         <meta http-equiv="x-ua-compatible" content="IE=9">
 
-         <link href="http://netdna.bootstrapcdn.com/twitter-bootstrap/2.2.2/css/bootstrap-combined.min.css" rel="stylesheet">
 
-         <link href="http://twitter.github.com/bootstrap/assets/js/google-code-prettify/prettify.css" rel="stylesheet" />
 
-         <link href="css/main.css" type="text/css" rel="stylesheet" />
 
-         <script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.8.2/jquery.min.js"></script>
 
-         <script type="text/javascript" src="https://google-code-prettify.googlecode.com/svn/loader/run_prettify.js"></script>
 
-         <script type="text/javascript" src="../jquery.touchSwipe.js"></script>
 
-         <script type="text/javascript" src="js/main.js"></script>
 
-         <!-- use the jquery.ui.ipad.js plugin to translate touch events to mouse events -->
 
- 		<script type="text/javascript" src="js/jquery.ui.ipad.js"></script>
 
-         <title>touchSwipe</title>
 
-     </head>
 
-     <body>
 
- 		<a href="https://github.com/mattbryson"><img style="position: absolute; top: 0; right: 0; border: 0;" src="https://s3.amazonaws.com/github/ribbons/forkme_right_white_ffffff.png" alt="Fork me on GitHub"></a>
 
- 		<div class="container">
 
- 			<script id='code_1'>
 
- 				$(function() {
 
- 					var tapCount=0;
 
- 					var doubleTapCount=0;
 
- 					var longTapCount=0;
 
- 					var swipeCount=0;
 
- 					var blackCount=0;
 
- 					//Enable swiping...
 
- 					$("#test").swipe( {
 
-           	tap:function(event, target) {
 
- 							tapCount++;
 
- 							msg(target);
 
- 						},
 
- 						doubleTap:function(event, target) {
 
- 							doubleTapCount++;
 
- 							msg(target);
 
-               return true;
 
- 						},
 
- 						longTap:function(event, target) {
 
- 							longTapCount++;
 
- 							msg(target);
 
- 						},
 
-             swipe:function() {
 
- 							swipeCount++;
 
- 							$("#textText").html("You swiped " + swipeCount + " times");
 
- 						},
 
-             excludedElements:"",
 
- 						threshold:50
 
-           });
 
-           $("#test_btn").click(function() {
 
-             window.open("http://www.google.com");
 
-           });
 
- 					//Assign a click handler to a child of the touchSwipe object
 
- 					//This will require the jquery.ui.ipad.js to be picked up correctly.
 
- 					$("#another_div").click( function(){
 
- 						blackCount++;
 
- 						$("#another_div").html("<h3 id='div text'>jQuery click handler fired on the black div : you clicked the black div "+
 
- 						blackCount + " times</h3>");
 
- 					});
 
- 					function msg(target) {
 
- 					    $("#textText").html("You tapped " + tapCount +", double tapped " +  doubleTapCount + " and long tapped " +  longTapCount + " times on " +  $(target).attr("id"));
 
- 					}
 
- 				});
 
- 			</script>
 
- 			<span class='title'></span>
 
- 			<h4>events:  <span class='events'><code>tap</code>, <code>doubleTap</code>, <code>longTap</code>, <code>swipe</code></span></h4>
 
- 			<h4>properties: <span class='properties'><code>longTapThreshold</code>, <code>doubleTapThreshold</code></span></h4>
 
- 			<p>You can also detect if the user simply taps and does not swipe with the <code>tap</code> handler<br/><br/>
 
- 				The <code>tap</code>, <code>doubleTap</code> and <code>longTap</code> handler are passed the original event object and the target that was clicked.
 
- 				<br/><br/>
 
- 				<b>See also the <a href="Hold.html"><code>hold</code></a> event for when a long tap reaches the <code>longTapThreshold</code></b>
 
- 				<br/>
 
- 				</p>
 
- 				<p class="muted">If you use the jquery.ui.ipad.js plugin (http://code.google.com/p/jquery-ui-for-ipad-and-iphone/) you can then also pickup
 
- 				standard jQuery mouse events on children of the touchSwipe object.</p>
 
- 				<p>You can set the delay between taps which defines a double tap, and the length of a long tap with the <code>doubleTapThreshold</code> and <code>longTapThreshold</code> properties.</p>
 
- 				<p>Note: If you assign both tap and double tap, you tap events will be delayed by the length of <code>doubleTapThreshold</code> as it waits to see if its a double before trigger the event</p>
 
- 				<p class="muted"><code>tap</code> replaces the old <code>click</code> handler for naming consistency. Since the introduction of event
 
- 				triggering as well as callbacks, the plugin cannot trigger a <code>click</code> event as it clashes with the jQ click event,
 
- 				so both the event and callback are called <code>tap</code>. For backwards compatibility, the <code>click</code> callback will still work
 
- 				but there is no click event. You must use the <code>tap</code> event when binding with <code>on</code> or <code>bind</code></p>
 
- 			<button class='btn btn-small btn-info example_btn'>Jump to Example</button>
 
- 			<pre class="prettyprint lang-js" data-src='code_1'></pre>
 
- 			<span class='navigation'></span>
 
- 			<div id="test" class="box">
 
-         <div id="textText">Swipe, Tap, Double Tap or Long Tap me</div><br/>
 
-         <small><a href="http://google.com" target="new">Open Google</a></small>
 
-         <button id="test_btn">Open Google From a button</button>
 
-         <div id="a_div" class="box" style="width:150px;height:50px;background:#666"><h3 id='a_div_text'>Im just a child div</h3></div>
 
- 				<div id="another_div" class="box" style="width:200px;height:100px;background:#000"><h3>Im a child div with my own jQuery click handler</h3></div>
 
- 			</div>
 
- 			<span class='navigation'></span>
 
- 		</div>
 
-    </body>
 
- </html>
 
 
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