---
title: "ChoozMo AI is changing the media landscape"
date: 2023-02-15T00:55:11+08:00
draft: false
display: true
tags: ["choozmo"]
categories: ["ai media"]
description: "-"
url: "/blog/choozmo-ai-is-changing-the-media-landscape"
image: "https://cmm.ai/ces2023vid/img/banner.jpg"
type: "focus"
---

Producing a video for a marketing campaign is time consuming and costs a lot of money.
 
ChoozMo's AI Spokesgirl helps Small Medium Enterprises to create marketing videos by greatly reducing the time and cost required and simplifying the video-making process. Users can use AI Spokesgirl to create a video simply by uploading their script, images, and videos.
 
The AI Spokesgirl can be used in many different scenarios such as product introductions, news reporting, and tour guides. It has high reliability, allowing users to create high-quality videos anytime, anywhere, and is also customizable through the creation of customized avatars with their own appearance.


Lately, artificial intelligence( AI)- enabled virtual humans have been extensively used in colorful fields in our everyday lives, similar as for gallery exhibitions and as information attendants. Given the continued technological inventions in extended reality( XR), immersive display bias and commerce styles are evolving to give a feeling of togetherness with a virtual human, nominatedco-presence. With regard to similar specialized developments, one main concern is how to ameliorate the experience through the sense ofco-presence as felt by actors. still, virtual mortal systems still have limited guidelines on effective styles, and there's a lack of exploration on how to fantasize and interact with virtual humans. In this paper, we report a new system to support a strong sense ofco-presence with a virtual human, and we delved the goods onco-presence with a comparison of display and commerce types. We conducted the trial according to a specified script between the party and the virtual human, and our experimental study showed that subjects who shared in an immersive 3D display withnon-verbal commerce felt the topmostco-presence. Our results are anticipated to give guidelines on how to concentrate on constructing AI- grounded interactive virtual humans.

“At the moment, media companies are mostly using AI to automate complex calculations and tasks,” he says. “Neil Vogel, CEO of Dotdash Meredith, said last week that they would never have an article written by AI ... but I’d bet a chunk of money he changes his mind on that.”

“Service-based media, where people are looking for an answer to a specific question, will almost certainly be predominantly AI-driven within five years, if not entirely usurped by some new AI media service.”

